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Substance Painter 2019.3.3 download
Substance Painter 2019.3.3 download




Extracted both Materials from the chair FBX model (the embed ones I used in Substance Painter) -Used the Standard Shader Rendering mode to Opaque -Inserted the maps that Substance Painter exported in their slots (AlbedoTransparency to Albedo slot, Normal to Normal, and the MetallicSmoothness to Metallic) Smoothness is set to Metallic Alpha and with a value of 1. What I did inside Unity is the following:

Substance Painter 2019.3.3 download

I'm using the export setting Unity 5 (Metallic) on Substance. The seat looks the same in both, but the body looks really dark. I'm using the PBR MetalRough workflow in Substance Painter. When the textures are imported to Unity it looks like t$$anonymous$$s:

Substance Painter 2019.3.3 download

I have t$$anonymous$$s game asset in Substance Painter I'm sorry if t$$anonymous$$s has been asked already, but I'm having some headaches trying to match the looks of a metal from Substance Painter to Unity.






Substance Painter 2019.3.3 download